Hello,
I’m still a junior when it comes to Unity and C# so please go easy with your answers!
I’d like to use some data - for example, the height of a building during construction which changes over time - that is stored on a website or an Excel sheet. I then want this information to affect a 3D model’s height in Unity while a game is being played. What would be the best way to do this? Arrays? Loops? If statements? It would be even better if it could be done in real time.
Thank you in advance!