Play to Device is a great invention; it works pretty well on visionOS. Is there anything like this for iOS ARKit development? I want an iPhone/iPad to be wirelessly connected, and when hitting Play in Unity, it would run an XR scene on the iPhone without building and deploying the app. The same way as we do it on Vision Pro. I couldn’t find anything for iOS besides the outdated Unity Remote that doesn’t support XR. Please advise.
Not yet, but feel free to submit feedback that you’d find this useful via our Roadmap.