is there any better way to move the character than rigidbody.addRelativeForce?

hey, i want to make a movement script so i have more control and understanding of what is happening than if i was using the character motor and fps input scripts that come with unity, so i was wondering what would be the best way to make the character move, and the first thing that came to mind was using rigidbody.AddRelativeForce but i wanted to know if there was a better way of doing this

also i forgot that the character will be in third person have animations so i need it to start running whith the animation

1 Answer

1

http://wiki.unity3d.com/index.php?title=RigidbodyFPSWalker