I’m learning some shader scripting for unity 4.6.2. Does unity5’s materials support unity4’s Shader scripts? Is there any need of Shader Scripts in unity5 or PBS is enough? should i stop learning them and wait for unity5 free?
Shader knowledge will still remain useful, if nothing else, for post-processing effects. Also it will help you in the future if you get into other engines or lower level Open GL stuff. I recommend if you’re enjoying learning about shaders, continue to do so. Shader Wizards will always be in demand.