Is there any recommended sequence for placing image effects?

Hi, I just started to touch about the image effects and currently I using the “Cinematic Image Effects pre-release” develop by Unity Team, everything working fine in the game I currently working on but I just want to know is there any sequence or order to place the image effects?

*Sorry for my english

Yes there is.

Surface effects

SSR
SSAO

HDR effects

Bloom
DOF
AA (MSAA)
Tonemapping ----> make this last as things after as in LDR

LDR effects

Tonemapping (FXAA)
Lens effects

We are working on a solution now where you won’t have to worry about ordering them properly.

3 Likes

Thanks :smile: