Is there any way to control things like DLSS quality on anti-aliasing trough script ?

I have not found any tutorial on the matter and I would like to expand my graphics quality settings beyond just presets

I am unfamiliar with DLSS, but HDRP anti-aliasing settings are part of HDAdditionalCameraData. You’ll find that on any object that has a Camera component on it.

cameraData = GetComponent<HDAdditionalCameraData>();
cameraData.antialiasing = HDAdditionalCameraData.AntialiasingMode.TemporalAntialiasing;
cameraData.TAAQuality = HDAdditionalCameraData.SMAAQualityLevel.Medium;

I’d certainly like to see a nice doc page that covers where all of these things live…

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