I am working on a 2D game which has a multi level map, and i want to track when the player cross the start line, so i give it a collider and i made it height up to the top of the map, so the player cant jump thrugh it. The idea was that i check when the player on thouch this collider and that would mean he crossed the start line.
Something like this:
Is there any way to disable collision with this collider, ot a better way or component to do it with maybe ?