Is there any way to read the OffMeshLink data from the baked navmesh?

I want to use the data in the server side, so I need export the OffMeshLink data. But I can not find way to read the data.

I have the same question but haven’t got any method to solve it.My issue is to export navmesh data to use in server, which contains mesh data, offmeshlink data and tile cache data. I tried to look into UnityEngine.dll and UnityEditor.dll, but it seems no public interface I can use in this question. I also have tried some tools such as A-Star path finding and critterai, but I am so weak that I can not find way to export offmeshlink data and tile cache data eithor.