Is there any way to set up virtual camera values with code?

Hello! basically I’m doing a “virtual camera prefab”, i need about 20+ virtual cameras in my scenes because of reasons… however i cant find any way to set up body transposer values using code.

i want to set up a button to reset the offset of the body transposer to a default value in my game but i don’t know how to access those values using code.

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vcam.GetCinemachineComponent().m_FollowOffset = bla;

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thanks!