Is there any way to simulate user presence?

Hello everyone!

I’m using an Oculus Rift S and I can only get input from the controllers when the device is on my head (or if I put a hand near the sensor).

I would like to be able to test input related things related to my game without having to put my headset on every single time. Is there a way to either turn it on, simulate user presence or simply get the input from my controllers?

  • If anyone has some good iteration / debugging practices with VR (just practical things, not necessarly related to performance) please do share in this thread. Thanks!

Sure, you can stick a post-it note over the forehead sensor.

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Lovely, that’s a fix :wink: