Hello everyone!
I’m using an Oculus Rift S and I can only get input from the controllers when the device is on my head (or if I put a hand near the sensor).
I would like to be able to test input related things related to my game without having to put my headset on every single time. Is there a way to either turn it on, simulate user presence or simply get the input from my controllers?
- If anyone has some good iteration / debugging practices with VR (just practical things, not necessarly related to performance) please do share in this thread. Thanks!