is there anyone yet that has made a map-based turn based tactics game with unity yet?

examples of map-based turn based tactics game are:

  • xcom
  • fire emblem
  • ff tactics
  • etc

there’s alot of ppl that dont understand what turn based tactics games are

→ see Turn-based tactics - Wikipedia

1) have you made a prototype map-based turn based tactics game yet?
2) do any of you where to find where to find list of map-based turn based tactics games made with this tool?

i want to know how many hours about it’d take to make a very very basic map-based turn based tactics game

very basic = minimal graphics, no sound needed etc. 2d or w/e, etc etc

3) for ppl that understands godot well, is this even the best option to make a very minimal map-based turn based tactics game?

“is there anyone yet that has made a map-based turn based tactics game with unity yet?”
“there’s alot of ppl that dont understand what turn based tactics games are”

Those sentences make it sound like you haven’t done your research - there are nearly all kinds of games in any genre that are made with Unity engine.

For tactical turn based games see for example Shadowrun;

There are probably many more, but that was just one game that came to my mind.

Edit:
And I think this discussion belongs to general discussion.

  • With Unity you can design pretty much anything you can imagine, so what does it matter whether these games have been made or not?
  • I do not know where to find what games were made in Unity with this style. Perhaps you could try contacting Unity staff directly and ask them if such a list exist?
  • Godot is garbage, in my opinion, its only a step up from GameMaker.

anyone?

is there anyone on here that has made a prototype map-based turn based tactics game yet?

dang nobody, maybe the right person would see this eventually, no rush, 1 year is ok