The problem for example is if I want to drag the particle system object to the corner and then it’s getting behind the particle system window. I wonder if there is any way to do something with this window in editor mode and/or in runtime mode ?
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I dont think you can do anything about it…
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I found a workaround not a real solution but it’s working.
I just created a new empty GameObject and dragged the object with the particle system to be child of the empty GameObject and now I drag the empty GameObject around.
In this screenshot the Yello Fire is the object with the practice system but I drag around the GameObject parent.
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You right so the first step was to put the particle system as child under empty GameObject that solve the dragging problem that it was hide behind the particle system window.
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