I am creating a kind of fruit ninja clone in which the fruits raise upwards and fall down. Right now I have taken a primitive object sphere through script and giving some force upwards and adding rigidbody component to it.
Now When I touch the sphere I want to slice it down exactly in the middle and make it to two different parts. Is it possible in Unity?
Although it might be possible for to create a mesh through coding and slicing it , I want to know whether this works.
Thanks in Advance.