Is there way to have a tile occupy multiple cells?

Hi,

I was wondering if there is any way to have a tile occupy multiple cells in tilemap grid instead of just 1x1. I’m trying to decorate my tilemap with various doodads and problem is that each object are varying in sizes and doesn’t always fit in 1x1 cell. This results in my decorations occasionally “overlapping” each other as each tile only occupy 1x1 cell on the tilemap grid while actual sprite can occupy something like 2x3 or 3x3 cells.

Thanks!

Also really want to know this but no1 answers, I guess we should take it that it’s not possible.