Just to be clear:
@hippocoder , you’re assuming that it’s the ocean shader. It may be but I haven’t proved that yet.
@UT(Josh), if I wanted UT support, I would have filed a bug report. The community experts, and lack of UT support are my complaints.
The posting was aimed at others within UT, not support, and certainly not the forum experts. Rereading the original post again may do some good.
Finally, that’s a temporary shader. I’m not going to use it in any of my projects. My target platform, however, is having a problem. That’s one of the real problems. That’s were UT support failed miserably.