Not exactly sure if this is an editor support question as its visual studio, or if this is even entirely normal (Always used Mono with Unity), but being 2018 is VS now, forced me to make the change, at least for game design lol.
But here’s my problem (In the image).
Is this normal for VS to open the project 5 times and giving whatever a firstpass is, and whatever that .Player stuff means.(containing the same exact stuff in each of them).
Yep, that’s normal. Those are the different DLLs that get compiled by Unity. We don’t need to worry about them most of the time, but VS needs to be aware of them.
Oh I’ve used vs for regular coding of programs for years. Just got used to the mono workflow with unity, still ain’t accustomed to the autocomplete of methods yet so I keep creating brackets in unity methods lol.