Hello guys,
I want to make a game that is similar to this one: Magicka: Wizard Wars - Awesome Match - YouTube
What do you think. Does shuriken provide enough features to make such good looking effects? I am not an artist, but a programmer Thanks
P.s. I am going to make this project open source
Okay it seems like I have to answer this question myself.
While Unity 5 is sureley a next gen graphic engine, the Particle System itself is old gen.
- No Lit Particles out of the box. While every other game engine that claims to support next gen graphics has implemented something like that, Unity hasn’t.
- This is what bothers me most. No GPU acceleration. What if I want to make a huge explosion with hundredthousand of sparks flying around? This is just not possible on the CPU.
- You can’t add light to your particles. That’s okay because it’s easy to implement on your own But it’s a hacky solution.
- Vector Fields or something? I can’t seem to find them.
Unity has realized that as well and is now pushing out updates for the PS it seems. 5.3 had some nice new featues and - in the future - 5.4 too.
With saying that, the effects in the video are old gen, too. Unity lets you create these effects EASILY. After some work I achieved pretty sweet results similar to the beams you see there.