Okay I am a little confused on how developing to multi platforms works (I have tried reading online, and that made me even more confused) I will try to explain how I think it works, and if someone could correct me that would be very helpful. (or if there is a good site that I haven't found let me know)
So I will start building my game from my PC in free unity. Once I have my game, I will buy the android plugin and get the android developer SDK. With the plugin I will re-compile my game somehow?(how do I move a game on unity to unity with android?). I would create the controls for my android (like direction pad on the screen) in unity in its own section `#if UNITY_ANDROID` and I can run a test simulation in unity as well. After this I would deploy the unity project to the android sdk, and run it and deploy it to my personal android phone from there. If all is working, send to marketplace.
And I am guessing for Iphone it would be the same, but I would have to bring my project over to my mac mini(that I will eventually get) and use the apple phone development instead of android sdk.
Does that sound right, do I even need to open the phone development tools? am I way off? edit: Also wondering about tablets, can we develop for them (iPad, Xoom, Galaxy?)if so how do you know what resolution to use