history
I made quite some odd experiences when introducing Unity to certain companies, which primary are doing serious stuff whilst those weird splash screens were showing up. I’m glad that they are gone now.
military fps
Personally i dislike these military training games, the more realistic they are, the less i enjoy them. I would have preferd a science fiction scenario just because it keeps things more abstract, still you can show off all you want. Beside of this i understand the need to get out of the cuty corner and making some waves on the more serious gaming front but another scenario would have worked as well. On the other side many, at least gamers, sadly are familiar with this type of killing games.
the new webplayer demo
I think it’s easily the best of its kind in the web. The intro is kind of lame and i would have expected that i can steer through the clouds and land on the landscape on my own. I didn’t like the game concept, the voices (i primary wanted to kill my instructor) or the colors but apart from this, it’s an immersive experience.
The demo has its issues like it’s stuttering a lot on my MacBookPro GT330 (at the end it’s almost unsteerable, i for sure killed for framerates there), the menu felt clumsy (i also wasn’t able to get into fullscreenmode easily), camera was too aggressive and slided through objects and walls, texture resolution is too low (but that certainly will be adressed with the new middleware), everything looked too square edged, cross-hair wasn’t good to see, reduced quality resulted into glitches, too much blahblah in the beginning and terrain objects were plopping in and out.
On the bright side the clouds looked cool, some plants were really nice, good steering of the character and nice animations, nice physics intergation (blowing up some stuff was fun), as i already said an overall immersive experience if you’re after this type of games, nice ambient atmosphere, good modelling of the weapon and well fitting sound effects.
Definately an improvement as an example, needs some fine tuning and i would have prefered a different scenario.