Hi there,
I’m using transform.forward to get the direction an object is facing. When I Log out the value I get xyz with 1 decimal place. eg
(0.1, 0.3, 1.0)
Is it actually more accurate than this? I’m get some issues when I multiply it and I’m wondering if this might be the problem. For example, when I rotate the object a bit I would expect the value to go to
(0.1, 0.3555, 0.9555)
but it jumps straight to
(0.1, 0.4, 0.9)
Hope that makes sense. I’m really tired.
Thanks
Bill