I have imported the google cardboard unity package into my unity 4.6. I have exported the demo app and tested on my mobile it was not playing, but if export from the unity 5 it is playing.
I have no idea about this. Please let me know what is the issue and how to solve this.
its not crashing after i import the cardboard i tried to do the acceleration event from the Input function(Input.Acceleration)
but its not working. If i export the app from unity 5 its working so weird.