I’ve been working with Unity3d for a long time, but I have a small side project that I was thinking about making in Unity2d. I’m not too familiar with 2d, and the program is going to be super simple (its just a build calculator for a board game) I know Unity can do amazing games and stuff, but will the engine make the file size too large to be worth it? Or should I look at a more simplified engine to make an app that is so simple?
I’ll probably just do it unity since I know it better, just wondering if anyone has any thoughts on it
Have you seen any 2D games made in Unity?
With a bit of search, you will get your answer bright and clear.
Yet if you are concerned about build size, even for today device memory space, you can look into Unity Project Tiny.
Project tiny sounds like something I should look into. I’m not super worried about file size, but I am planning to make it for mobile so its still a concern. I’m just hoping running it through an engine won’t add unecessary data size. I’ll chrck out tiny though, thanks for the advice!