Is Unity on IOS forcing to produce Non-PIE Binary?

Hi all

I have just received a warning from Apple, apparently the App is Non-PIE Binary, although I marked yes in the build settings where it says: “Not create Position Dependent Executable”.

My app use Unity and some plugins. I am checking one by one, including Unity itself, thought the official channels.

I suppose we are having some time in the meanwhile apple will start rejecting apps for this. I would like to check if this third party plugin in particular is propertly configurated in order to avoid a future rejection. If not, I would like to know if are you working to prevent it.

Thank you

Unity 4.2 will add support for PIE binaries on iOS.