Hi,
A total newbie to Unity and I’m wondering if it is the right tool for my app? We are a small two person ‘hobby’ shop and working on a new game. We previously used straight XCode for our apps (including a game), but in this one we would like to have the player manipulate a 3D object that has custom images mapped to each face.
The ability to rotate this object to see all faces is the extent of what we are looking at Unity for. Is Unity the right tool, or is it overkill and something else is a better fit?
If Unity is the right tool, how easy is it to interface the rest of our XCode logic with the Unity components?
I appreciate your thoughts and comments.