Is Unity Tutorials messing up my project?

Hi,

I have been completely unsuccessful in resolving the error below. It seems to be associated with an id created as part of Unity Tutorials. I’m playing around with the FPS Microgame and I tried removing anything associated with the tutorials and updating everything to the current versions but am still getting this error, which pauses Unity when the main scene is launched. Any guidance would be greatly appreciate. Thank you kindly.

ArgumentException: An item with the same key has already been added. Key: a2a044e8-c72e-46ac-9e58-310c2116de31
System.Collections.Generic.Dictionary2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) (at <695d1cc93cca45069c528c15c9fdd749>:0) System.Collections.Generic.Dictionary2[TKey,TValue].Add (TKey key, TValue value) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Unity.Tutorials.Core.SceneObjectGuidManager.Register (Unity.Tutorials.Core.SceneObjectGuid component) (at Library/PackageCache/com.unity.learn.iet-framework@2.1.1/Runtime/SceneObjectGuidManager.cs:39)
Unity.Tutorials.Core.SceneObjectGuid.Register () (at Library/PackageCache/com.unity.learn.iet-framework@2.1.1/Runtime/SceneObjectGuid.cs:53)
Unity.Tutorials.Core.SceneObjectGuid.OnValidate () (at Library/PackageCache/com.unity.learn.iet-framework@2.1.1/Runtime/SceneObjectGuid.cs:60)

Package Manager - Unity Registry - Tutorial Framework - REMOVE