Is UnityEngine.dll placed into globall assemly cache?

Hello, is UnityEngine.dll (and UnityPlayer.dll) placed into globall assemly cache? Does it have a strongly typed name? And if not, how can i put it into GAC?

Hi,

it is not placed in global assembly cache nor it has a strongly typed name. You cannot place it to GAC, because:

  1. It does not run on Microsoft.NET (unless it’s a Windows Store/Windows Phone version, but they can’t use GAC anyway);
  2. There’s almost no functionality in UnityEngine.dll, as it just exposes APIs that are forwarded to Unity native code.