so i’m upgrading to unity 5.3.3 and in the installer there are options like Web Player, Documentation, Android build support and Visual Studio… my problem is that my HDD space is too low so i need to know which ones of these are necessary for unity to work. thanks.
I opted to not install VS 2015, as I am still using VS 2013, and it works fine for me. If you use some other IDE, there’s no need to install VS 2015.
Visual Studio is a script code editor. You don’t need any editor to just run the game, so if you are not doing any coding work, just leave it. (Another option would be “Mono Develop” instead of Visual Studio. If you run low on hdd space, you could even edit the scripts with notepad.exe or any other text editor)
For the other options: Documentation is available online but only for the latest version. Also, the docs are most useful for programmers too, so again: No coding? probably not going to need the documentation.
Web Player is highly deprecated. Install it only if you really plan to release on the old web player plugin (which will not work anymore in Unity 5.4 that comes in a couple of weeks).
Android… well, you need it if you want to build an android version. If you using Cloud Build service (which you should! Its awesome!), you don’t need that on your hard drive.
You might want to install “Windows build” or “Mac build” (depend on whether you run a mac or windows ^^) to be able to press “Play” in the editor…
Hi , i wanted to know that if I can downoad these things later whenever I want??
Thanks for any answers!!!
Yes. You can always download Visual Studio here: https://www.visualstudio.com/downloads/
Thanks for the answer …but can we download things like online documentation and references which we see when installing unity if I forgot to download that time…Thanks again for any answer!!
You can download the Unity installer and select anything you want added, including documentation.
Documentation can be found online too: https://docs.unity3d.com/Manual/index.html
I was just wondering if you’re doing the coding part in Unity, why is VS needed?
And can I use VScode instead of it?
You are not doing the coding part in Unity, it is done in the editor of your choosing. VSCode should work also
You can have VS Code or Rider or any other code editor or IDE. Does not matter. VS is highly supported though, Unity and MS are talking if and when something goes wrong between these two. In other words: VS is the official IDE for coding in Unity. You usually don’t code in Unity unless you use some obscure Asset Store asset to do it.
The Unity editor doesn’t include a code editing feature (though I’ve heard there are 3rd party solutions that add that functionality).