so according to the docs: Unity - Scripting API: ISerializationCallbackReceiver
“Currently the callback interface only works with classes; it won’t work with structs.”
However, I wanted to see this for myself, and sure enough I do receive the callbacks on structs!
Just wanted to make sure I’m not missing anything here and it’s safe to assume that these callbacks actually do work on structs now and the Docs are just outdated?
Thanks