This message:
“IsFinite (m_CachedRange.first) && IsFinite (m_CachedRange.second)”
is appearing on my console whenever I play the game in editor.
The game runs fine, but I don’t know what this problem is, I read about this and someone says that it could be an animation causing the problem but my animations are fine.
I was aware of this error message when I updated to Unity 5.4.1
I searched on my scripts, on Visual studio but no error there.
Thanks in Advance!