IsFinite(outDistanceAlongView) in iOS only

I have a project I made that was working find until I switched to iOS in the build settings. Now it gives me a slew of “IsFinite(outDistanceAlongView)” warnings. Any ideas?

There are a few things that could potentially cause this. Can you give any more detail about what is going on in your game? Any information might help narrow down the problem.

It turned out to be a dynamic text issue. All fixed now.