Island Demo question

I’m still fairly new to Unity and was just wondering if there is a tutorial somewhere that I missed on how to actually recreate that amazing Island demo that comes with Unity 2.0? I already went through the terrain section of the manual and was just looking for a more comprehensive tutorial on creating everything in that demo… like the animated waves and the rocks and trees. I was able to paint some textures and Palm trees, but when I copied the demo terrain folder into my new project and then began trying to paint some of the other trees and plants they all painted onto the terrain at a really small size and even after dragging the size slider all the way to the right they are still really really tiny compared to the Palm trees and I can only see them when I zoom in really close in the editor.

There is no tutorial to go with the terrain demo. The waves and foam are all done by script I believe also.

You’ll need to control the size of terrain assets in your modelling package. Decide on a scale and stick to it for all assets, it makes things easier.

Also, besides the terrain itself (incl. trees, plants, etc.), all the Island demo content is using (quite nice) scripts (bird flocking, performance tweaking, etc.).

When you imported the Island Demo assets into another project the FBX import setting might have been reset to there default scale of 0.01… that’s why the trees are so small.

I tried opening one of the trees up in MotionBuilder and then scaling it and saving the file, but when I go back to unity not only did the trees not get any bigger, but they also lost their textures.

You’d want to look at the import settings for the mesh in Unity (click on the mesh and then the Settings… button). Not sure about the texture thing.

–Eric

Copy the Island demo folder… in the duplicate project, go" New Terrain", name and save then Use the brush tools to edit and brush in the trees etc.

Don’t import anything without first making a package to export… easier to just duplicate the whole island demo folder a few times (name it 1, 2. 3 etc) so you can pull it apart.

I you are using indie not all of he effects will be reproducible but making a new terrain and getting some action and textures happening is easy.

m

That worked! Thank you! Thank you! Thank you!