Island Tale - WIP Environment

Hi! I’m working on an environment for a 2D platformer. This will become a new piece for my portfolio.

This particular scene is the palace on the island.

Any critiques or input would be appreciated.

That scene looks great! I do have a couple of things to point out to help it a little though. First thing is to make the walkway look less like a textured plane. A quick fix may be to put a parallax shader on there to make it appear as if the tiles were protruding from the ground (if it isn’t set as that already) and then put something like a rock border around the edges to hide the quick transition to grass. The only other thing would be to fix your leaf texture. I can see some white pixels on the texture as if it should be transparent.

That building… is amazing, but the path infront takes away from the quality.

Wow that is really gorgeous.

If I had any critique it would be the path, like others have said. But its only worth mentioning because the rest is so perfect.

Looking amazing man.

Maybe make the path blend well with the grass, though.

it’s true what the other guy says about the path taking a little bit about the quality i think you should add more detail like grass, benches or props maybe.

looks awesome man.

That palace is gorgeous! And like everyone before me, the path really takes the quality down a notch.

That’s gorgeous.

I wish I could do art like that!

THe building is absolutely A++. The path tile needs to be twiced at least.

I sense the influence of Castlevania…except without the darkness or evilness, per se…

Wow! Thanks for all the feedback. You’ll be happy to know that the path is undergoing major revisions. I’ll be posting an update soon. Thanks again!

Damn! That’s a nice building. Nice one :smile:

Sure that isn’t from CryEngine3? Would fit right in :stuck_out_tongue:

LOL i second that. the building looks super awesome!!! :smile: