IsLocalPlayer not working in Host and Client

I Have added Network identity to the game object and set the local player authorization to true in the prefab. [112181-捕获.png|112181]

But it just not showing true for the is local player

Is there something I did wrong?

When will isLocalPlayer be true?

isLocalPlayer is only true if you connect and choose your player (the one instantiated when you connected)

Also, isLocalPlayer has nothing to do with “local Player Authority”