To preface: I am somewhat of a beginner when it comes to Unity and VR. I borrowed a friend of mine’s Vive in order to test it out before trying to start a VR project in Unity 5.5.
So i made a new project in Unity with SteamVR already running and I have already defined my play space and the headset, towers and controllers are all being sensed (green). Firmware is also all up to date. I downloaded/imported the SteamVR Unity plugin (which now resides under Assets). I went to the Assets>SteamVR>Examples and loaded up a scene. When i played the scene it spammed me with the IsMatrixValid (matrix) error and my controllers would not appear. I could move my head and look around just fine though. When i pressed the menu button on the controllers though to bring up the the menu, my controllers would appear just fine and function correctly. I also noticed that the controller Gameobjects were dimmed out like they were not functioning, the scripts within them were also dimmed out.
I have been patrolling this forum for a while and tried a few things and found some half answers, but nothing has worked for me so far which leads me to this post.
I can clarify any details if need be. Any and all help would be appreciated!