Isn’t there method to avoid ‘Update-dependence input timing’?

I found or tried something for detection of correct input time but…

  • fixed update input
    not in uniform interval. just be called at once before update

  • input system by fixed-update setting
    I was hoping for something different, but same with fixed update

  • OnGUI
    people said not working…

Is it right to give up at this point? Everything is update dependence after all.

With some forms of input you will never avoid per-frame polling. There’s nothing wrong with that either, so I have no idea why people are so adamant to avoid it.

Otherwise for actions like button-presses, you can just register to InputActions’ three callbacks.