Hello,
I’m using Windows 8.1 and Unity 5.0.1f1 64 bits.
I try to export my game via Windows Phone 8 and it always give me the error:
- Short one:
Error building Player: FileNotFoundException: \Temp\StagingArea\ISNDataConvertor.dll does not exist
-Full:
FileNotFoundException: <UnityGamePath>\Temp\StagingArea\ISNDataConvertor.dll does not exist
System.IO.File.Copy (System.String sourceFileName, System.String destFileName, Boolean overwrite) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.IO/File.cs:107)
VsSolutionUtility.CopyFile (System.String sourceFile, System.String destinationFolder) (at C:/buildslave/unity/build/PlatformDependent/WP8Player/Extensions/Managed/VsSolutionUtility.cs:209)
VsSolutionUtility.CopyAssemblies (System.String sourceFolder, System.String targetFolder, .LibraryCollection libraries) (at C:/buildslave/unity/build/PlatformDependent/WP8Player/Extensions/Managed/VsSolutionUtility.cs:232)
VsSolutionUtility.CreateSolution (System.String packageFolder, System.String sourceFolder, System.String targetFolder, System.String vsName, System.String package, System.String name, System.String company, Guid guid, System.String description, Boolean sourceBuild, .LibraryCollection libraries) (at C:/buildslave/unity/build/PlatformDependent/WP8Player/Extensions/Managed/VsSolutionUtility.cs:183)
PostProcessWP8Player.CreateVsSolution (System.String productName, System.String companyName, Guid productGUID, Boolean sourceBuild, System.String installPath, System.String playerPackage, System.String stagingArea, .LibraryCollection libraries) (at C:/buildslave/unity/build/PlatformDependent/WP8Player/Extensions/Managed/PostProcessWP8Player.cs:513)
PostProcessWP8Player.PostProcess (BuildTarget target, BuildOptions options, System.String installPath, System.String stagingArea, System.String playerPackage, System.String companyName, System.String productName, Guid productGUID) (at C:/buildslave/unity/build/PlatformDependent/WP8Player/Extensions/Managed/PostProcessWP8Player.cs:216)
UnityEditor.WP8.BuildPostprocessor.PostProcess (BuildPostProcessArgs args) (at C:/buildslave/unity/build/PlatformDependent/WP8Player/Extensions/Managed/ExtensionModule.cs:103)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)
UnityEditor.HostView:OnGUI()
I tried to find solution on Google but no result. Any suggestion for my problem?