Isometric 3D TIleBased Game?

I’m wanting to make a game similar to the 3D version of Evoland (awesome game by the way). If you look here it kind of looks like it’s based on a 3D tileset of sorts with the camera at a fixed isometric kind of angle.

I was wondering if anyone knows any relevant sources of information that may help me design such a system for my own game. Anything like books, websites, etc…

Thanks,
Kalagaraz

The screenshots you took me to just look like some normal 3d game. Just use building blocks to make your levels, it looks like.

You might try also an orthographic camera to get rid of the perspective and make it look truly isometric.

Yeah it would just be a 3d world with the camera positioned at an isometric angle to the character to do that. The tap to move controller in the mobile standard assets is the closest thing out of the box for that. It also has rotate and zoom in/out by touch