Isometric camera 2d or 3d

I am just starting with unity, i have quite a lot experience in progamming (mostly c++) but i can do with C# too. I am planing on trying to create a game like hammerwatch. What would you recommend to reach such camera / game, using a 3D project or 2D?

This type of game should be possible with either. Right now, it seems like 2D is still a bit of a work in progress, and using sprites + an orthogonal camera it shouldn’t be a problem to achieve an similar looking game using 3D, so that’s what I would recommend.

There’s not that much of a difference when you create your project. You can still swap a 2D project into a 3D project by toggling 2D on or off. If you are making something like Hammerwatch though, I’d probably work in 2D.