Hi! I’m new at Isometric Tile Maps things… I just cant understand why some tiles just overlap, but others no. And even sometimes overlaps in some places, and others no. What’s happening ?
TileMap - Main is the floor, at layer 5
TileMap - Wall is the wall, at layer 10
Collider invisible sprite at 0.
And Camera:
Unity Version: 2022.3.29f1


