Hello,
I have a problem where when using the Z axis it doesn’t align properly, here is what it looks like:
I tried to make it work and found that it works when I use the built-in pipeline instead of the Universal render pipeline(URP) and the Grid cell size of Y is less than 0.5. I’m using 128x128 sprites and from this tutorial I deduced to make the cell size like this: X=1.28 Y=0.64 Z=2.
So I would like to know if it is possible to use URP and the cell size of 0.64 or if I need to change them.