Hi,
I am not the best at coding and especially when it comes to coding with Tilemaps.
What I want to do is simple on paper, I have an Isometric Z as Y Tilemap and all I want to do is generate a 50x50 “floor” of a isometric sprite.
If anyone is able to help, it would be much appreciated!!
Thanks, Dean 
Maybe I can help, but whats your question?
I want to be able to generate 50x50 of tiles in a tile map using code and to also make this a variable so I can change the size of the level to a bigger size such as 100x100 etc.
Maybe you didn’t read Syco’s response so I repeat it for you:
What specifically do you need help with? If you don’t tell people what you need help with noone is able to help you.
I need help scripting with tilemaps so I can achieve a 50x50 square of tiles.
I don’t know how much more information I can give you, that above IS what I need help with…
LOL!
How To Ask Questions The Smart Way by Eric Steven Raymond
How to report a problem in the Unity3D forums – PLBM Games by Kurt Dekker
This is the scripting subforum. The usual process is, that someone posts his/her code and a question about it (what does not work as expected, weird errors). If you just want someone to write the code for you, this may be the wrong place. Maybe ask in collaboration.
Your vague and unspecific statements (I see no single question) don’t give much to base help on. Maybe work through some tutorials on this topic and return here when you know what you are doing and what you want.
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This exactly ^ ^ ^ There’s nothing NEW under the sun. Whatever you’re trying, some portion or portions of it have been tried before. Those “tries” might even be commercial games, they might even have well-recognized names. Look them up by those names on Youtube, look for tutorials on how to make them, or make the portions of them that are applicable to your problem.
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