Hi all
I have been looking into the new xr modules provided by unity, but it looks like the
IsPointerOverGameObject check no longer works with the new input module, any one got a work around for this currently?
Thanks
Hi all
I have been looking into the new xr modules provided by unity, but it looks like the
IsPointerOverGameObject check no longer works with the new input module, any one got a work around for this currently?
Thanks
It returns false in any way, isn’t it ?