I recently migrated from Unity Ads with mediation to Unity Level Play. My app is live and receiving ads in lived build, but the next development build is showing an error when attempting to display ads. The errors are: “Error 615: The server response does not contain banner data” and “Error 508: Interstitial - The server response does not contain interstitial data”.
Unity Editor Version : 2021.3.11f1
IronSource_IntegrationManager Version : 7.3.0
Added Ads Adapter:
1. UnityAds | Version | 4.3.21.0
2. IronSource (Default) | Version | 7.3.0
3. Google Mobile Ads | Version | 4.3.47
Getting same problem
Same but only IOS. Android is OK
same problem
Same deal. Testing on Windows 10 on an Android device. Unity 2022.2.15f1
startup code:
{
....
IronSource.Agent.validateIntegration();
IronSource.Agent.init(AdvertisementAppKey, IronSourceAdUnits.INTERSTITIAL);
...
}
public void OnInitializationComplete()
{
Lo.g(Lo.T.Ad, "OnInitializationComplete");
IronSource.Agent.loadInterstitial();
}
showad code snippet:
if (IronSource.Agent.isInterstitialReady())
{
IronSource.Agent.showInterstitial(/*PlacementID*/);
IronSource.Agent.loadInterstitial();
}
adp log snippet:
05-06 19:53:51.422 27141 27167 I Unity : 19:53:51 00011,Ad ,OnInitializationComplete ,
05-06 19:53:51.455 27141 27167 I Unity : 19:53:51 00012,Ad ,OnAdLoadFailed,508 : Interstitial - the server response does not contain interstitial data,