Due to a previous memory overload, Unity was held on for an extended period. After I forcibly closed it, the error “GetManagerFromContext: pointer to object of manager ‘AudioManager’ is NULL (table index 3)” appeared, preventing Unity from opening. I am using Unity version 6000.0.12f1 and would like to know if anyone else has encountered this issue and found a solution.
I have tried removing Unity-related files in user/AppData
and the relevant registry settings and reinstalling Unity, but the error persists. After testing with a new Windows user profile, Unity opens normally. Are there any other Unity files that might not have been correctly removed?