Hello everybody
Background
- I am developing a 2d game for PC
- Have screen aspect ratio set to 1920x1080p
- In the game, I would like to have a background image of map that the player will see throughout the entirety of the game.
Issue:
I have imported an image of the map with a resolution of 1920x1080p since I figured that is as big as the screen will be. Whenever I import the image, however, unity cuts of the height and I get an imported image of 1920 x 888. I know that this is an issue with the image being too big, but I don’t know the best way to handle this. Do I change the screen ratio to something else and have the image of the map at that resolution instead?
Thanks in advance to those that can help