When I am loading a scene which has a gameobject(say a cube) with unlit shader from asset bundle, the shader doesn’t load. The cube is rendered in pink color.
These are the steps:
1 Create a new project(say project A)
2 In sample scene, create a cube. Add a new material. Change the material to Unit and color to Red
3. Created asset bundle of the scene using asset bundle browser.
4 Again create a new project(say project B)
5 Load the asset bundle.
6 The cube is rendering in pink color in unity editor.
But if I am following same process and create a apk and testing on phone, the cube is perfectly rendered in red color which I have assigned in the asset bundle.