Issue with close point in line renderer


The Image above is what happened between close point in line renderer.
I am trying to make a snake like effect using line renderer but when the line gets close the line become pinched. Is there a way to fix this ?

This is an old question but here’s how i was able to get it to work.
Basically what i did is just ditch the line renderer and use a capsule sprite that rotate to the closest points.