Hey everyone i was looking arround the forums for answer to my question two sided polys i got the answer pretty quick “Its easier to double the geometry” so thats what i did.
My problem is i have a polygon that should be seen on both sides and has texture on it, trouble is one side dark and looks terible if i add a light on it its ok but the mesh is always rotating to the camera so it doesn’t work all the time?
I was wondering why one side has the texture on it ok and the other is black, thanks alot guys and i’m sure this is a basic question but it has me stumped.