Hi,
I am using Unity 2022.3 LTS with URP, and I have a problem. On Android devices running Android 15, my game renders over the notch. However, the game works fine on devices with older Android versions.
If I use Unity 2020.3 LTS and run the build on the same Android 15 device, the notch is handled correctly.
I’m not sure what to do to fix this in Unity 2022.3. Can you help me?
Thank you!
There’s a setting Render Outside Safe Area in Player Settings, what value it holds?
hi @Tomas1856 , attaching the screenshot of the settings
Render outside the safe area is False
I also found this on google :
AND
Reddit - Dive into anything
I think this is related to change from Google as part of new Android 15 behavior, mainly this - Behavior changes: Apps targeting Android 15 or higher | Android Developers. Without repro it’s a bit hard to say. If you want, you can submit a bug with small repro attached, so our QA can look at it.
We’re using 2022.3.38, and it works on that version. I’m not sure exactly which version introduced this issue, but 38 is fine, and 42 and later are not working
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Hi @paradizlsCool , Thanks for your help, seems like it works fine on this ver “2022.3.38”
You’re welcome! Do you have any updates about the bug you reported?
Hi, I do not have permission to view this request. It seems I can only see mine and my organization’s.
Hi, The bug status is in review