When importing a sprite i’ve made into Unity, the colouring on the top half of the sprite is changed, while on the bottom half it stays the same, is there a way to solve this?
When importing a sprite i’ve made into Unity, the colouring on the top half of the sprite is changed, while on the bottom half it stays the same, is there a way to solve this?
What is your Filter Mode set to for the texture importer? (Try “Point”)